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Starship Combat 7 – Freeborn and Mercantile
Tim continues his series on Antarean space travel and starships with a look at the merchant vessels of Antarean space and the legendary Freeborn Trading Frigate.
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Starship Combat 6 – Ghar
Tim continues his series on Antarean space travel and starships with a look at something different: the ships of the Ghar. Their weaponry, equipment and stats differ wildly from other factions.
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Starship Combat 5 – Senatex
Tim continues his series on Antarean space travel and starships with a look at a few ship types of the isorian Senatex, with their weaponry, equipment and broad stats.
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Starship Combat 4 – Concord
Tim continues his series on Antarean space travel and starships with a look at a few of the ships of the PanHuman Concord’s Concord Combined Command, with their weaponry, equipment and broad stats.
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Starship Combat 3 – Algoryn
Tim continues his series on Antarean space travel and starships with a look at a few of the ships of the Algoryn Prosperate, accompanied by their weaponry, equipment and broad stats.
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Starship Combat 2 – Weaponry
To help players frame their thinking, Tim continues his series of articles on a possible Antares space game with a description of the most likely weaponry used by each faction.
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Starship Combat – an Introduction
The technology of the 7th Age Antarean universe is radically different from our own, especially when it comes to spacecraft. Here, Tim runs through some of the facets of Antarean technology that we considered when an Antarean starship game was designed.
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Interstellar travel in Antares
Tim Bancroft takes a look at interstellar travel using the Antares Nexus, its dangers, practicalities and oddities, outlines the ground-breaking, Isorian gravitic annihilation drive, and has a quick look at the ships of the major factions.
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Using the Gates of Antares – an Introduction
Interstellar travel is commonplace through the gates of Antares. Here, we provide a quick primer on just how the gates are used.