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Designing an Antares Squad
With the shift to Rick and Tim looking after the Antares rules on their own, we’ve noticed players bringing in their own models and, at times, even trying to create their own rules for their new squads. To help with the process, Tim lays down some core fundamentals that went into the squad design process…
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Starship Combat 7 – Freeborn and Mercantile
Tim continues his series on Antarean space travel and starships with a look at the merchant vessels of Antarean space and the legendary Freeborn Trading Frigate.
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Starship Combat 6 – Ghar
Tim continues his series on Antarean space travel and starships with a look at something different: the ships of the Ghar. Their weaponry, equipment and stats differ wildly from other factions.
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Starship Combat 5 – Senatex
Tim continues his series on Antarean space travel and starships with a look at a few ship types of the isorian Senatex, with their weaponry, equipment and broad stats.
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Starship Combat 4 – Concord
Tim continues his series on Antarean space travel and starships with a look at a few of the ships of the PanHuman Concord’s Concord Combined Command, with their weaponry, equipment and broad stats.
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Starship Combat 3 – Algoryn
Tim continues his series on Antarean space travel and starships with a look at a few of the ships of the Algoryn Prosperate, accompanied by their weaponry, equipment and broad stats.
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Odd Lists: The Horde
In the next of his odd list series, Tim runs over another list that never made the light of day: the Horde, a growing alliance of low-tech worlds who are attempting to break the Freeborn stranglehold on the provision of Feral mercenaries.
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Starship Combat 2 – Weaponry
To help players frame their thinking, Tim continues his series of articles on a possible Antares space game with a description of the most likely weaponry used by each faction.
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Starship Combat – an Introduction
The technology of the 7th Age Antarean universe is radically different from our own, especially when it comes to spacecraft. Here, Tim runs through some of the facets of Antarean technology that we considered when an Antarean starship game was designed.
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Odd lists: the Ma’Req
The Algoryn house of Ma’Req has long since been exiled from Prosperate space and society. They now exist as brigands and pirates, shunned by all. Here we go over how they might be represented on the table.