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Starship Combat 6 – Ghar

Tim continues his series on Antarean space travel and starships with a look at something different: the ships of the Ghar. Their weaponry, equipment and stats differ wildly from other factions.
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Starship Combat 5 – Senatex

Tim continues his series on Antarean space travel and starships with a look at a few ship types of the isorian Senatex, with their weaponry, equipment and broad stats.
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Starship Combat 4 – Concord

Tim continues his series on Antarean space travel and starships with a look at a few of the ships of the PanHuman Concord’s Concord Combined Command, with their weaponry, equipment and broad stats.
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Starship Combat 3 – Algoryn

Tim continues his series on Antarean space travel and starships with a look at a few of the ships of the Algoryn Prosperate, accompanied by their weaponry, equipment and broad stats.
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Odd Lists: The Horde

In the next of his odd list series, Tim runs over another list that never made the light of day: the Horde, a growing alliance of low-tech worlds who are attempting to break the Freeborn stranglehold on the provision of Feral mercenaries.
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The Concord Exeth Division

The timeline in the Universe Guide mentions the overrunning of Exeth during the period 7A700 and 7A782. Here, Tim expands on the impact this event had on the forces of the PanHuman Con
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Starship Combat 2 – Weaponry

To help players frame their thinking, Tim continues his series of articles on a possible Antares space game with a description of the most likely weaponry used by each faction.
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Starship Combat – an Introduction

The technology of the 7th Age Antarean universe is radically different from our own, especially when it comes to spacecraft. Here, Tim runs through some of the facets of Antarean technology that we considered when an Antarean starship game was designed.
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Mapping Antares

For A2, Tim has pulled together previous articles into a single, ‘Map your own Antares’ supplement. The supplement plus its supporting files and a spreadsheet created by David Horobin can be found here.


