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An introduction to the various areas of the Nexus.
We run through how to create your own character heroes, using Kai Lek Atastrin as an example.
Tim runs through some options and rules to consider when using the micro-x.
Tim runs through a few gotchas that are a bit different in Antares 2 compared with BtGoA v1. And reiterates the old adage ‘5 Res saves are not the same as 2+2+1’.
At the Games Day in 2018, a number of scenarios were created or adapted for quicker games. Tim’s updated these to V2 with FL1 or 60-PLUS format games.
Their geneered protector-warriors are all that is left of the ancient species that are the Askar. They are used as mecenaries by the Freeborn, and as an essential component of a Vorl army.
We run through the different markers to be found on the Antares template sprue.
Games designer Rick and Tim introduce us to these two awesome artillery pieces and present som eoptions that players may wish to try out
We examine, in brief, a notable species and unit: the NuHu.
We were occasionally asked about the BtGoA v1 rule modifications we used for Warlord’s games days. As part of the V1 support, we’ve pulled them out, here, for general use.