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Rapid Transit, Antares Day Scenario
The attackers attempt to destroy a transport system by wrecking a critical generator pylon. The defenders must stop them from doing so. A narrative scenario for two players with 70-125 points per side.
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Scenario: Virai First Contact – A Rogue Drones Variant
The players must overcome and capture two rogue drones and carry them to their own lines for analysis. This is a narrative scenario for equal sized forces and two to four players.
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Narrative Scenario: Hunt for the Drones by Dan Grasso
A running battle in which both sides search for concealed survey drones. This is a nice system for using concealed markers in a random and entertaining manner. A narrative scenario for forces of 75-100 points per side.
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Narrative Scenario: Exodus by Ben Rubery
A team games between Panhuman and Ghar forces in which the Panhumans must attempt to escape whilst delaying the Ghar advance for as long as possible. An ideal game for introducing new players or a club free-for-all involving forces of equal value in each team.
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Xilos Scenario Adaptation: A Greater Conflict
Opposing sides scramble to escape the battlefield before they are both engulfed by a destructive dimensional rift. An adaption of a narrative scenario for forces of 75-100 points.
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Matched Scenario: Seize and Control
A battle for possession of three data stacks between forces of equal size and determination. A matched scenario for forces of 50 – 125 points per side.
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Narrative Scenario: Crash Site by Geordie Irvin
Opposing forces battle through a howling sandstorm to reach the wreckage of a crashed starship. A scenario for forces of equal size.
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Narrative Scenario: All-out Assault by Andy Patrick
A game fought along the length of the table in which the attackers must take advantage of their initial superiority in numbers to break through their opponent’s defences. A scenario for forces of equal size.
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Asymmetric Scenario: Fighting Withdrawal by Andy Patrick
In this scenario an outnumbered defender must attempt to retain control of objectives, whilst the numerically superior attacker must battle defenders and limited time to capture as many objectives as possible.
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Narrative Scenario: The Fence by Lea Davidson
Players search for three scattered storage devices from the wreckage of a crashed skiff. Unfortunately the crash into lines of suspensor barriers is causing the barriers to malfunction wildly, blocking and entrapping explorers as they attempt to recover the devices.